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Topic review
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jeanasd
Posted: Mon Nov 03, 2025 8:37 am
Post subject: U4GM PoE 3.27 Minion Accuracy Effects on Summoner Damage
The removal of minion accuracy in Path of Exile 3.27 has redefined how summoner builds approach damage scaling. Previously, inconsistencies in minion hits could drastically alter overall DPS, especially for melee-focused summons. Now, each minion attack reliably connects, which means that damage modifiers—whether from passive tree nodes, gear, or support gems—apply fully and predictably. Players can finally see the full potential of their scaling, making theorycrafting much more rewarding.
This change impacts both short and long-term combat encounters. Previously, high-level monsters with high evasion often caused sudden DPS drops, leading to extended fight durations. With guaranteed hits, summoners can now maintain consistent output across all map tiers, reducing variability and enhancing the reliability of damage calculations. This creates smoother progression and allows players to focus on optimizing other aspects of their build, like survivability and utility.
Crit-focused summoner builds benefit especially from this update. Critical strike chances now operate at their intended efficiency because there are no longer missed attack rolls to
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dilute expected damage. Skills like Skeleton Mages or Carrion Golems deliver consistent crits, making scaling more predictable and increasing overall endgame viability. The result is a higher ceiling for minion DPS across various playstyles.
Furthermore, support gem choices have become more impactful. Gems that increase minion attack speed, critical strike, or damage no longer suffer from partial inefficiency due to misses. Summoners can experiment with new link setups confidently, knowing that every hit contributes to damage. This shift encourages creativity and experimentation, as players can optimize for full efficiency rather than patching invisible weaknesses.
Items and jewels that previously focused on minion accuracy are now obsolete, opening opportunities for more effective stat allocation. Players can replace those slots with damage-increasing modifiers, life, resistances, or utility bonuses. This strengthens build versatility and promotes deeper customization, giving summoners more freedom to tailor their army for optimal performance.
From a progression standpoint, leveling and map clearing feel smoother. Damage consistency ensures that enemies die predictably, allowing for faster pacing and reduced downtime. Summoner builds are no longer limited by the hidden statistic of minion accuracy, making it easier for both new and experienced players to
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gauge their performance and make informed choices about gear and skills.
Even late-game bosses benefit from this change. With all attacks landing reliably, minions apply damage evenly during critical phases, ensuring that mechanics reliant on sustained DPS, like exposure or curses, function as intended. This makes summoner builds more predictable and strategic during challenging encounters.
Ultimately, removing minion accuracy transforms how damage scaling is experienced. Summoners can now see the true impact of every passive node, gear upgrade, and support gem, creating a more transparent, fair, and rewarding gameplay experience. Players can focus on mastery and strategy instead of compensating for invisible mechanics, elevating the summoner archetype to new heights.